Customization¶
This page will give you some information on how you can customize certain dimensions. The examples all follow the same format where you should create missing folders. <root> refers to the location of your modpack installation.
path/to/place/the/file/in/example.json
example.json and be placed at path/to/place/the/file/in. Note: The examples are for Version 1.21.1 but should also work in Version 1.20.1. There is no guarantee that they will work in any other versions.
Head to your modpack’s installation folder or your server root and follow the given path. Create a JSON file with the instructed name, paste the contents given and restart your game / server.
Mining Dimension¶
Dimension color¶
Removes the permanent bright light from the mining dimension
<root>/kubejs/data/allthemodium/dimension_type/mining.json
{
"ultrawarm": false,
"monster_spawn_block_light_limit": 15,
"monster_spawn_light_level": 0,
"natural": true,
"piglin_safe": false,
"respawn_anchor_works": false,
"bed_works": true,
"has_raids": true,
"has_skylight": true,
"has_ceiling": false,
"coordinate_scale": 1,
"ambient_light": 0.05,
"logical_height": 384,
"effects": "minecraft:overworld",
"infiniburn": "#minecraft:infiniburn_overworld",
"min_y": -64,
"height": 384
}
Grass color¶
Reduces the brightness of the grass color
<root>/kubejs/data/allthemodium/worldgen/biome/mining.json
{
"temperature": 1,
"downfall": 0.0,
"has_precipitation": false,
"temperature_modifier": "none",
"category": "none",
"effects": {
"fog_color": 12345678,
"sky_color": 7254527,
"water_color": 4159204,
"water_fog_color": 329011,
"grass_color": 9551193,
"foliage_color": 7842607
},
"spawners": {},
"spawn_costs": {},
"carvers": {},
"features": [
[],
[],
[],
[],
[],
[],
[],
[],
[],
[],
[]
]
}
The Beyond¶
Sky color¶
Makes the sky color appear blue-ish like in the overworld
<root>/kubejs/data/allthemodium/dimension_type/the_beyond.json