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F.A.Q

This F.A.Q is put into 3 sections.


Context Keywords

  • Instance: The specific modpack or profile folder in question.
  • Arguments: Commands/Flags used with Java to help with performance (Most Garbage Collection).
  • Allocate: The amount of ram assigned to minecraft. By default it’s always set to 4Gb or lower, and some modpack requires more.

Technical


Failed To Authenticate

Info

Authentication errors can be caused by numerous reasons. TL;TD here’s some things you can try/check.

  • Re-authenticate your account by logging out and back within your launcher.
  • Restart launcher.
  • Restart Network (Unplugging router/modem (“Internet Box(es)”)).
  • Are you using or have Hamachi installed? If installed but not using, this could be a culprit.
  • IPv6 issues.
    • Setting this Java argument to force IPv4 -Djava.net.preferIPv4Stack=true
    • Disabling “Internet Protocol Version 6 (TCP/IPv6)” in/on Adapter Settings in Network and Sharing Center.
  • Flushing DNS > Command Prompt > ipconfig /flushdns
  • Firewall / DDoS protection (Modded MC can potentially flood network with packets considering to be an attack and blocking a specific server ip/inbound connections).

Modpack Crashes (At Beginning)

Info

Crashes can be caused by numerous of reasons, which can be frustrating to figure out exactly why you’re crashing.

  • Check within launcher/instance settings there’s enough ram allocated. (8GB / 8,192MB). No more than (12GB / 12,288MB).
  • Check you’re using the correct (not latest) version of Forge required for the pack, additionally Java
  • Update GPU drivers, and ensure you’re using your Dedicated GPU.
    • If AMD,
    • If NVidia,
      • Go to NVidia Control Panel, Update Driver and go to 3D Settings.
      • Select Program Settings tab, and click Add
      • Sort By by Recently Used, and select Java.
  • Repair Installation, and or delete Minecraft / Forge libraries folder.
    • CurseForge: %USERPROFILE%\curseforge\minecraft\Install
  • Repair Configs
    • Delete instance/config & instance/kubejsfolders.
    • Download the pack files (not server) from CurseForge
    • Inside the archived zip, copy the overrides/config and overrides/kubejs folder to your instance folder.
  • Repair / Re-Install Profile (Pack).
    • Not all launchers have this, therefor you may need to create another instance of the pack. Caution: If you delete current instance, you may delete your single player worlds! Make sure you back them up.

World Crashing (Before / After)

Info

Crashing worlds can suck. Some of the most common, if non of the above fixed the issue.

  • Corrupted Configs
  • Corrupted Player Data
  • Corrupted Chunks
  • Ticking Entity Or Block
  • Mods that’s being problematic (Bugs, or Additional mods you’ve installed).

Some things you can try if,

  • Delete saves?/world/serverconfigs/ folder.
    • Note: If a world crash / fail to properly save, serverconfigs can potentially get corrupted.
  • Repair Configs
    • Delete instance/config & instance/kubejsfolders.
    • Download the pack files (not server) from CurseForge
    • Inside the archived zip, copy the overrides/config and overrides/kubejs folder to your instance folder.
  • Upload the most recent crash report prior to crashing within instance/crash-reports/ folder to MC Logs
    • MCLogs can sometimes point of the issue within the crash report.

Ticking Entity Or Block

Info

Ticking entities or blocks occurs by what they might’ve interacted with, loaded / done incorrectly, or perhaps even an un/known discovered bug.

Lucky there’s a trick you could do to possible fix this, if not manually.

  • Locate & Open saves?/world/serverconfig/forge-server.toml with any text editor.

    • For Block Entities: Set removeErroringBlockEntities to true.
    • For Ticking Entities: Set removeErroringEntities to true.
    • Load world, save /save-all & /stop, and set back false
      • Caution: This should NOT be left on for long as it can cause issues removing things if lag is created.
  • Upload the most recent crash report prior to crashing within instance/crash-reports/ folder to MC Logs.

    • It can help identify the source of the ticking entity, or at-least what’s ticking and from what mod and the position.
    • If you don’t have the location of this entity in crash report, or not sure of the exact player position that’s near it,
      • Worst cast scenario, removing one of the mods involved in the crash, loading the world once and adding the mod back sometimes fixes the issue. Make sure you backup your world prior.
      • Submit crash report (MC Logs) link to the us via GitHub or Discord.
    • If have the location of this ticking entity, download an NBT editor: NBT Explorer or NBT Studio, as it will be handy.
      • Player
        • With NBT editor of choice, open your world/playerdata/<player-uuid>.dat file. You can use Minecraft UUID to figure out player UUID. Open up the player tree and then locate player X, Y, Z coordinates.
      • Coordinates
        • Use this Minecraft Coordinate Calculator and input the Block Position. You’re then given your X, and Z Chunk Section, along with your Region information / file .mca.
        • With NBT editor, Open your the Region .mca file in world/regions, or world/entities if it’s mod entity. Look for Chunk [-,-] @ World (X,Z) where World (X, Z) is the Chunk Section.
          • Note: Nether is in DIM-1 and End is in DIM1 folder. Other dimensions would be in the dimensions folder respectively.
        • After chunk is found, open the tree and look for / through entities for the crashing entity.
          • Note: You can also use the Search function above and search for the Value of the entity name.
          • Note #2: Searching will search within the last location / tree index your mouse clicked.
    • If all still fails, feel free to send us your log or crash report from MC Logs to our Github or Discord

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